Dareapa
regards
/* Steinar */
The following game is not particularly typical for what I mean: A sharp aggressive style; Nimzo 8 is still among the fastest engines tactically. Combined with the typical computer speed and precision, that is an ability I'd like to have myself!
Watch Black's center after 15...b4!!. That was a calculated move, I think not with very much computer power behind it (the game is from 2000).
[Event "5/00-37"]
[Site "?"]
[Date "2000.??.??"]
[Round "?"]
[White "Gandalf 4.32f"]
[Black "Nimzo 8"]
[Result "0-1"]
[ECO "B33"]
[PlyCount "60"]
1. e4 c5 2. Nf3 e6 3. d4 cxd4 4. Nxd4 Nc6 5. Nb5 Nf6 6. N1c3 d6 7. Bf4 e5 8.
Bg5 a6 9. Na3 b5 10. Bxf6 gxf6 11. Nd5 f5 12. c3 Bg7 13. exf5 Bxf5 14. Qf3 Be6
{#} 15. Bd3 b4 $3 {Opfert einen Bauern für ein starkes, marschbereites Zentrum:
} 16. Nxb4 Nxb4 17. cxb4 d5 18. Qg3 O-O 19. f3 f5 20. Nc2 {
Weiß hat zu rochieren vergessen.} e4 21. Nd4 Qb6 22. Nxe6 Qxe6 23. fxe4 fxe4
24. Be2 d4 25. Bd1 Kh8 26. Bb3 Qh6 27. Rb1 Rac8 28. Rd1 (28. Kd1 d3 (28... Rc3
$5 {gewinnt spektakulär:} 29. bxc3 dxc3) 29. Qh3 (29. Qg4 Bxb2) 29... Qg5)
28... d3 29. Rf1 d2+ 30. Ke2 Qh5+ 0-1
144: Gandalf 4.32f - Nimzo 8, 5/00-37 2000
Analysis by Rybka 2.3.2a 32-bit (after depth 15):
1. = (-0.12): 15...0-0 16.0-0 Rc8 17.Rfe1 f5 18.Nf4 Qd7 19.Nxe6 Qxe6
2. = (0.05): 15...Bxd5 16.Qxd5 Ne7 17.Qb3 d5 18.0-0-0 Qb6 19.f3 Qf2 20.Kb1 0-0 21.Qc2 Qxc2+ 22.Nxc2
3. = (0.14): 15...b4 16.Nc4 bxc3 17.bxc3 0-0 18.Nce3 Ne7 19.Nxe7+ Qxe7 20.0-0 Qg5 21.Qe4 f5 22.Qc6
So, Rybka sees 15...b4 as 'interesting' but also, that White should better decline the pawn offer :-)
> info multipv 1 depth 7 seldepth 21 score cp -59 time 568 nodes 218437 pv a8c8 e1g1 b5b4 c3b4 c6d4 f3e4 d8g5 d3a6 e6d5 e4d5
> info multipv 1 depth 7 seldepth 21 score cp -49 time 714 nodes 276827 pv b5b4 d5b4 c6b4 c3b4 a8b8 e1g1 b8b4 f3c6 d8d7
> info multipv 2 depth 7 seldepth 21 score cp -59 time 756 nodes 291825 pv a8c8 e1g1 b5b4 c3b4 c6d4 f3e4 d8g5
> info multipv 3 depth 7 seldepth 21 score cp -69 time 874 nodes 342156 pv a8b8 e1g1 b5b4 a3c4 b4c3 d5c3 c6d4
After a minute, it still likes it at depth 12:
> info multipv 1 depth 12 seldepth 37 score cp -8 time 39374 nodes 17829139 pv b5b4 a3c2 b4c3 b2c3 e8g8 e1g1 f7f5 d5f4 e5f4 f3c6 a8c8 c6a6 g7c3 a1b1
> info multipv 2 depth 12 seldepth 39 score cp -18 time 46381 nodes 21095509 pv e8g8 e1g1 a8c8 d5e3 d8f6 f3g3 f6f4 g3f4 e5f4 e3f5 g7e5 f1e1
> info multipv 3 depth 12 seldepth 39 score cp -43 time 65385 nodes 29848181 pv a8b8 a3c2 e8g8 e1g1 g8h8 d5b4 c6b4 c2b4 d8b6 b4c6 b8c8 f3h5 f7f5
Unfortunately(?), if I don't use multipv, it likes O-O after a minute at depth 14 (since b4 gains from being searched as a PV node it seems).
I do not know if I understood question good but I do not want to emulate myself any chess program style. The answer is none.
I want to play good as a human.
Rgds
Hetman
I am trying not to be the slave of the computer programs. I think it might be a big problem.
Rgds
Hetman
Playing vs engines is not slavery but the blindful following their advises seems to be.
Rgds
Hetman
> It answers only one question: what move but not why and what for - which seems to be more important.
That information can be get by doing an interactive deep analysis of the position, throwing lines to the engine to see what it does and seeing what it does against your intended move (if the engine's move is different.)
Playing these moves against the engine is like asking it questions, like "But what if my opponent does this?". Sometimes the engine will answer "Oh! I didn't see that! You are right, this variation is not good", and you can go back to the root position with new knowledge.
The bad thing about that is that maybe you're never going to play that position again, so what you must strive to learn is the concepts, not the moves (sometimes a move is good in one position and bad in another, even though these positions are very similar, the 'why' is what you have to understand.)
I have to agree that playing Vs. the engines would not be very useful in improving your chess (In the best case it would only help you to get better against engines), so you should only play them for the fun of it (But if humans are available, I wonder why would you want to play a computer.)
Personally, I think that chess is a game for humans (After all, the engines have no fun while playing against you), so I no longer play against engines.
excuse me,
I think that playing vs engines is improving the human play, either. To resist :-) we have to play 'positionaly' . That way we are training our positonal skill and the tactic somehow. It can be usefull in human games. The engine is playing not 'on psychology' it can cause some problems in play vs humans but let it be.
I see the problem with the interactive analysis. If the 'advisor' is 800-1000 Elo stronger it is difficult to understand why it evaluates one position better other worse. I do not speak about 2-3 points difference in evaluation but if we have to understand less then 0.3 cp differrences. How do you solve that ?
Rgds
Hetman
/* Steinar */
What move and why can be defined from a lot of ass-kickings that Rybka will gladly hand out to you. Reading books on chess is laziness.
How advanced are you in chess ?
I will tell that WCCh Petrosjan, Tal, Smyslov has treated 'the book My system' as the base of his chess education.
Rgds
Hetman
Yeah , it is.
How advanced are you in chess ?
Do I have to be a GM to say such things? Anyways , I'm a bit over the 2100 margin.
I will tell that WCCh Petrosjan, Tal, Smyslov has treated 'the book My system' as the base of his chess education.
Do you really believe all that?
2100 I do not know ?. I know the person who is over 2400 and he uses chess books. ;-)
2)I believe in such extent as I can believe their printed biography.
Rgds
Hetman
It's an excellent tool to get better and a great adviser. You just have to know how to 1.Train with it to get better, and 2.Be willing to put in the time and the effort it takes to get better.
The important fact it is that your friend has had 1600 Elo before so it is sign of some chess knowledge and it is the base to work on.
I am pointing on other factor, if you will have the trainee who can speak (why and what for) the way will be shorter .
I think that he has been using books or some comments of the stronger player,, paralelly.
Spending 8 hours a day for 2 months on analysing games and books will improve his game without computer, even. I do not know if not more then 400 Elo.
I remember from my young days that reading 1 particular chess book has been resulting in moving 200 Elo up, from 1800 to 2000 in my case.
Rgds
Hetman
Awww, c'mon now--you can't say something like that and then leave us hanging without telling us which book. Which book was it? :-)
Alan
Probably just when you started playing 1. b3. Tolstoy can have that effect. Actually, Anna Karenina makes me want to play 1. h3 for some reason.
Alan
> Seeing 1. h3 played makes me suicidal. It is really only suitable for deranged people.
Perhaps Dostoyevksy's The Idiot (especially ******) would be the proper book then.
My case book was My System. ;-)
Rgds
Hetman
Some people might have noticed that I'm a great fan of this engine, the main reason being that it is the engine that most plays like me (from the ones I have tested), that means that most of the time, when a move is decent enough, and I played it in a game, the other engines are going to suggest something else, but ProDeo is going to agree with my move choice (at first sight) without having to go deeper in the line.
That means that I already play like ProDeo (just, much weaker), so I'd expect that if I become much stronger, my style would be "emulating" ProDeo (That would be playing like it, but without my actual blunders, and I wouldn't be doing it on purpose, it's just my playing style).
I like Rebel :-).
It is the question if the ProDeo is similar to you or you similar to ProDeo ? I think that analysing with the program influences the human play.
Rgds
Hetman
Back then, when I got Rebel Decade, I was some hundred points weaker than I am now, but I was analyzing my games with it, understanding my weaknesses and becoming better and better. It seems I could have earned the ProDeo style in that way, and now, it seems we have the same playing style.
Maybe if I used Fritz instead of Rebel I'd be playing like Fritz, it's an interesting thought. But yes, in the grammatical sense, ProDeo doesn't play like me, Ed would have needed to analyze my games and adjust ProDeo's settings to play like me, so the opposite happened (I play like ProDeo).
Yes, I play with the style of ProDeo, not the strength, because I'm about 1200 rating points weaker, so just imagine ProDeo making blunders very often and you'd get a playing style like mine. (So, only [most of] the decent moves that I do are ProDeo like.)
might be the good way to improve itself is to analyse by differrent programms : one year ProDeo next Rybka next Hiarcs next Shredder :-).
Rgds
Hetman
If you are master or better it is to do, but if not ?
Rgds
Hetman
Lately I've been running "engine elections", in where I give the engines a position, and then I put them to search for some time to get a "best move", and it's like if the engine "voted" for that move. Sometimes the competition for 2 different moves gets very close, and so the last engine will have the deciding vote; it's fun to bet on which move it will be, and sometimes this last engine votes for something else, so I have to enter yet another engine to know if its vote will be a tie breaker.
Then I may force the other move into the engines that voted differently, to see their reactions and the outcomes of the positions; sometimes an engine will change its mind about the position, giving it a different score, and that counts as changing their vote on the root position.
I've been having so much fun by doing this, and sometimes a trap pops up (You know that you have something when even the top engines are missing the refuting variations), and I get some new ideas by doing this. I really doubt that anyone uses the engines like this (Since basically this has nothing to do with chess), so I'll just say that fun is the only thing that matters to me :)
Rgds
Hetman
Also, I don't use them in parallel, but one at a time, for 1 minute in average. The reason is that I always let them finish an iteration for maximum effectiveness, so if I ran them in parallel, some engines (those that will not finish an iteration in time) would be stealing time from others.
Rgds
Hetman
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