in your opinion, what are the best opening books right now? (I am not interested in sicilian)
> I am a correspondence chess GM.
Uhm duh, everybody is a correspondence GM these days,
> Uhm duh, everybody is a correspondence GM these days
I think he's legitimate, I remember him from a while back. His question is just the same old, same old though!
As far as opening books go, I was serious about creating your own book. Many, many hours of work are required to make a good book. Nelson's book is IMO the acme of books as far as stats go, but even that can't be trusted in serious CC play. Also, anybody that has a killer book generally keep it to themselves.
The books are (lined up in Aquarium 2012):
Deep Fritz 12
Monks 1.3 Ultimate
1337 free edition 2012
Mytree all (my 1st book i made, ~100 MB)
my_DEEP (some very deep lines i've analyzed, ~5 MB)
ELITE (this is my biggest .ctg book with over 60 million positions and 8GB in size)
What's the best book?
There's no true answer, but i think you should start with HIARCS and Shredder.
if u want to have a good one too, then use any book and analyse it with houdini, until u removed all bad variations urself
play against me and u find out.
I want to apologize to him for my non-answer, it is nice to reply messages even if they are absurd, and the reply is not positive, but back then I had big personal problems and had other things in my mind.
Anyway my answer would have been something quite simple like this: how do you expect someone, who has something good, to share it with you for free?
Moreover, you never talked with me before and I don't know you at all, except that you are a well known Corr.Gm. (and so you could use it against me if we happen to play) I could understand if we were friends, or at least if we talked in the past, but how can you expect me to share my work with someone that contacts me for the first time and only asks for my book?
It is a helpful tool, but not as important as you think. In high level cc, there are 15-20 tools as important as opening books.
Opening books may be very important for fast time control engine matches in servers etc, but not for cc.
All opening books and published books have significant mistakes.
it is such a waste of energy for every one to make their "own opening book", and not advance as a whole.
1) Personally I did not have an idea that anyone had a very good opening book .
2) I am open to suggestions and learning:
a) Aren't these opening books you mention are for fast games? Can they stand couple days/move of analysis?
b) I did not find any commercially avaliable opening book strong enough yet. A lot of mistakes.
c) Do you make your opening books on iDeA? if so, what parameters? which engine for which opening?
3) I think cc, has much more than opening books to offer.
You need to read WC GM Marjan Semrl's article about the basics.
a) psychology / stable life style/ strong nerves/ patience/ preseverence/......
b) Good chess culture/ good positional understanding/ that would help you make sounder decisons than the computer when pure calculation power is not the most important factor
c) Technology: strong computers/ up to date technology
d) Books/ positional chess understanding (My library is more than 2600 chess books now. I try to read 1-2 hours/day)
e) Respect/ willingness to learn: Listening to people who are number one in their chess skill and respecting their opinions (every single chess skill has a different master who is more skilled than others, no one knows it best. One should respect their opinions (this is whay I asked this board their opinion)
f) mastery in chess techniques: ChessBase/ iDeA/ Infinite analysis/Statistical analysis/Opening books etc .. and some others (which I still use, but most people don't)
g) Knowing (guessing) which engine is best in particular positions. (I use engines from 10 years ago,which you can not find any more. they are overall weaker, but in some particular positions they are excellent)
h) Knowing (guessing) when to go your own way, and say that :" this computer does not understand chess, I like this move more, I want to play it"
i) Giving up material for long term posituional compensation when computers think you are wrong.
f) patience (The World Championship Final started 8 days ago, and I did not make a single move yet)...
g) preparation....research.. finding ideas that none of the books have...
now i need to study again...best regards
Thanks for the fascinating insights.
Unlike you I cannot devote so much time and resources to CC.
Like you I would like to improve my approach.
However I think you underestimate todays engines and the power of many fast games in compiling a book.
I would very much like to test your approach by playing a friendly correspondence game if you are interested. No time limits. Here on the forum.
I will use a book developed from fast games and no more 30-60 min analysis per move with current engines. My current games do not allow me to spend more time than this.
Up for the challenge? Maybe we can both learn something?
Because all opening books have significant mistakes at cc time controls, and because the opening is the portion of the game most amenable to heavy analysis that will actually be used, it is hardly a waste of energy to focus on this effort.
But if you do get Eros to send you his handmade opening book which he has spent his whole life slaving over, I will give you $5 for an exclusive copy!
>>But if you do get Eros to send you his handmade opening book which he has spent his whole life slaving over, I will give you $5 for an exclusive copy!
As will I. So you can make $10 right away.
one good reason is, that u dont have our books ;)
1 Aigner, Michael 2570
2 Dolgov, Igor 2564
3 Van Assche, Jeroen 2558
4 Riccio, Eros 2547
5 Bergmann, Michael 2535
6 Hladky, Ostap 2527
7 Serazeev, Albert 2501
8 Nemchenko, Valery 2492
9 Kruse, Herbert 2491 thats me, not much difference :)
our games so far
44787 Riccio - Kruse Ended 1/2-1/2
44788 Kruse - Riccio Ended 1/2-1/2
44789 Riccio - Kruse Ended 1/2-1/2
44790 Kruse - Riccio Ended 0-1
44791 Riccio - Kruse Ended 1/2-1/2
44792 Kruse - Riccio Ended 1/2-1/2
44793 Riccio - Kruse Ended 1/2-1/2
44794 Kruse - Riccio Ended 1/2-1/2
51733 Riccio - Kruse Ended 1/2-1/2
Yes! His technique is still fine, and he can easily buy the latest and greatest computers, engines and tools, but catching up on theory is a much more difficult challenge. So he tries to game us by claiming that theory isn't important in cc, and asks Eros to fork over his book!
Although I admire his technique here, I'm not sure why he thinks Eros would entertain this amusing idea, when he won't even share his lifetime work with his best buddy Alan!
> Although I admire his technique here, I'm not sure why he thinks Eros would entertain this amusing idea, when he won't even share his lifetime work with his best buddy Alan!
Keep trying, you might reach him....
I haven't been optimistic ever since he turned down my generous offer to sponsor his running with the bulls in Pamplona!
Ah, ok. So we are just talking about money here. For a while, I thought there was some larger principle involved!
The right price is probably thirty pieces of silver...
1. Any Book that favor most good moves instead of pure database statistics.
2. Any Book that includes most of the Blunders and the immediate refutation.
3. Blunder checked on most critical positions.
I used the word "most" because I understand that no Book can cover everything. I just want your help which of the leading Books is nearest to my criteria above.
If we accept that:
- the best books are ones you create yourself but are not publicly available
- paper books are an excellent source but that is not what was being asked
that leaves the question of what is the best publicly available computer book.
Does the answer depend on whether you are playing blitz or correspondence? (I don't see why it should)
And what is the criteria for best? A book that has lots of dull lines and no errors might be considered either worse or better than a book with lots of sharp lines that are mainly good but with a few errors.
I should say I have never really used a computer book so am not qualified to answer the question. Part of the reaoson is that I looked at a couple (Perfect and Hiarcs) and was not too impressed but they may not be the best examples.
One with very select games of your own and the elite players, no engines.
Then others taylored to a specific opening such as the Traxler, or Cochrane.
The link to the game...perfectly good game. h2...Ne5...none of it can not be found by Stockfish quickly though. It's just a 'bad', slow defense by Black - the kind you can't play today with or without the 'help' of engines.
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