I have been using the 'Find Blunders' feature to look through my son's games - and this is obviously great at finding 'Blunders' however just highlighting errors is very negative. Looking at the report he got back on one of his games from a coach, the report was much more balanced praising the good moves as well as highlighting the errors. This got me thinking, it can't be that difficult to implement analysis that looks through a game and highlights the moves where the move played was the best move by more than a certain margin?
Ideally the find blunders / good moves would be combined so I did not need to merge the analysis but that would just be 'icing on the cake'
Thoughs?
We tend to focus on computer v computer and correspondence play but analysis tools for humans are certainly lacking, or at least I have not found anything that good yet.
Shaun
P.S. As I mentioned in another post restricting the anaysis to a phase of a game even crudely, e.g. moves a-b, would also save analysis time.
Ideally the find blunders / good moves would be combined so I did not need to merge the analysis but that would just be 'icing on the cake'
Thoughs?
We tend to focus on computer v computer and correspondence play but analysis tools for humans are certainly lacking, or at least I have not found anything that good yet.
Shaun
P.S. As I mentioned in another post restricting the anaysis to a phase of a game even crudely, e.g. moves a-b, would also save analysis time.
and the depth and the engine-name should be written to the analysis
Bump - does anyone else think this would be useful?
With significantly more than 60,000* children playing competative chess in the UK that would seem a very large market compared to us computer chess enthusiasts? Enhancements aimed at the children, coaches and parents would seem worth a shot.
* 60,000 children entered the 2011 British Land UK Chess Challenge.
With significantly more than 60,000* children playing competative chess in the UK that would seem a very large market compared to us computer chess enthusiasts? Enhancements aimed at the children, coaches and parents would seem worth a shot.
* 60,000 children entered the 2011 British Land UK Chess Challenge.
I agree, very useful indeed
> This got me thinking, it can't be that difficult to implement analysis that looks through a game and highlights the moves where the move played was the best move by more than a certain margin?
i have a script, that look to an tree (idea tree most times, but with evaluations certainly) and points out "good moves" , meaning moves that stand out, and colors them blue.
please share the script!
yes of course. I just have to find it first
Sounds interesting - should really look at the scripting - time is the killer....
Thanks in advance for sharing!!!
All the best
Shaun
Thanks in advance for sharing!!!
All the best
Shaun
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