Wow, it took more than two years but TheHug accepted to be the third player. One just makes a move normally, and adds the color of the board at the end of it (B for Blue, G for Green, R for Reed).
I'll try to paste a board with the current position after a move ASAP.
Turn order is Blue -> Green -> Red.
First player to checkmate another player wins.
Knight on center of the board only has 8 possible moves, but the Bishop can split its movement on two different directions from the center, so I think Bishops are more valuable than Knights in this version.
I sorted the opponents alphabetically but TheHug is willing to switch places with tomski if he wants to move first.
Good luck and have fun guys!, now decide who goes first!
here is my question about a rook (it's the exact same question for the queen):
assume a clear board and the rook on e1B.. as far as i can tell, it can travel to:
Am i correct? (please refer to their example of rook movement)
assume a clear board and a pawn on e2B. First move it can go to e3B or e4B. Afterwards, assuming it's on e4B, can it move to....
assume pawn is on e4B, and opponents pawns on e4R and e4G and c4G, can it capture any of the three pawns?
At the moment, i believe the answer to all these questions is affirmative. However, it's not crystal clear, so i want to clear up as many issues now, as possible.
A pawn moves by crossing a line forward. So it could move to d4G but only take on d4R. It can also take on e4R, e4G, c4G.
> I don't think you can move to a4R with the rook from e1B. Imo a rook moves by crossing opposite lines of the rectangle. In your case it would cross two adjacent lines of the rectangle.
i agree that that is most logical. and that is what vytron seems to suggest when he gives the rules in the other thread of how the queen moves. however:
example of how rook moves... why then is i5 (our d4R) highlighted as an option?
do we reject their rules, and play by our own logical ones?
i'm really excited. i hope this won't be the one and only 3 player game of chess... perhaps afterwards, either we can have a rematch, or other players jump in and play.
i think Vytron has an advantage... we both need to build boards of our own so we can explore the many possibilities that may arise. i, for one, definitely cannot use my imagination to see very deep.
so now we have to see, do we go by our rules, or their rules.
> do we reject their rules, and play by our own logical ones?
I think we should reject their rules, on the basis that they are too warped and out of nowhere
I mean, from where their rook got that exta jumping move that adds two new paths?
>The rook may move as far as it wants, but only forward, backward, and to the sides.
Then they show the rook making a diagonal move and going back to lateral o_O
To make it clear:
Lateral moves are those where the squares' sides touch each other. Diagonal moves are those where the squares' corners touch each other. Which means, the bottom-left movement of the queen in their diagram, that first moves diagonally and then continues laterally would also be impossible.
I find the piece movements very easy to grasp, I wonder what's the logic behind their implementation.
I can make some movement diagrams if confusion remains, meanwhile:
>assume a clear board and the rook on e1B.. as far as i can tell, it can travel to:
d1G is the only available square (with a1B and h1B), as in normal chess the rook can only move to its 4 laterals.
>assume a clear board and a pawn on e2B. First move it can go to e3B or e4B. Afterwards, assuming it's >on e4B, can it move to....
Can only move to d4G, or capture on e4G, c4G (diagonal moves) or e4R (just like a Bishop from e4B could move 1 square).
I think I see how their moves could work, I can imagine that each has a half chess board separated, and that before moving one can paste it to the board of player A or the board of player B, before making a move, would explain how the pawn can move forward to d4R, it actually sounds like fun, we can try that after this game is over.
but you get 2 opponent replies to your one move...
which seems like a disadvantage
> What's the evidence that moving first is a disadvantage in 3men chess?
There's no evidence about anything, actually, I just realized TheHug can play e4B without much worry and it makes as much sense of a move as in normal chess, while tomski will have to make his first move with the mindset that queen and king and swapped, differently than normal chess, the move chose isn't trival.
As for me, I could need to defend from two different threats at some point by being two tempo down! So I don't think the first player is in disadvantage, if anything it would balance out with choosing a move after you know what was already played.
>If you wish to play Rxd3 than I resign to green as any move I make will lead to mate anyway.
But didn't take it like an official conclusion to the game (haven't seen any 0-1-0 result yet), I guess I can post an official PNG or something.
1.Blue e4 let the craziness begin!
Let's see what tomski does now, I think I have an idea of his plan
EDIT - No, wait, I actually have no idea
So, even though visually d4R and e4B are touching, rulewise they aren't (since it's neither a lateral or a diagonal)
So it's not looking that good for him either!
Total of possible variations: 8'000. Not that much, but will be about 64'000'000 when I finish my next move
one of two things should happen... we either deform the board, and get Christian Packi in or the biggest loser (the one that gets checkmated) steps aside and let's him in...
in the event that two players are in queue, the winner stays and both losers step aside...
> or the biggest loser (the one that gets checkmated) steps aside and let's him in...
Lol I like this one, a punishment for getting checkmated sounds about right!
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