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Up Topic Rybka Support & Discussion / Aquarium / Rybka GUI 0.0.3a beta - general ideas
- - By Caissafan (***) Date 2007-05-28 13:28 Edited 2007-05-28 13:30
Hi Convekta team,

here my 2 cents on a general goal developing a new GUI:

1. Every tool made for humans should also work _for_ humans not vice-versa. But just this issue is disregarded all the time and
    everywhere in our life.
2. Humans are a highly eye-catching species. So every software developing and in particular a GUI developing should consider this very
    seriously. Every GUI should be self-explaining, intuitive utilizable in every situation, no need for a seriously studying of manuals first.
3. It should be clear that a GUI developing for Windows has to follow original Windows developing rules (scalable windows etc.).
4. A chess GUI is commonly working as a database and an engine playing tool. So a point of view were to separate both areas in the way
    only offering those features being relevant for the area just chosen. That were also right for all circumstances one could meet while using
    the GUI.

Sorry for talking on very common approaches but all I've seen so far over many years is just indicating that these goals are missing.  :-/
Parent - By oo_stealth [us] Date 2007-06-18 21:14
   I think that for anybody that knows chess would be annoyed with all the arrows and stars, etc. I beleive the GUI should have powerfull database features, like analyze completed games and the ability to add comments accordingly. It should have powerfull search and sorting features like sorting games by Opening or ECO code and the ability to sort games in alphabetical notation order:

1. e4   c5   2. Nf3    Nc6   3. d4
1. e4   c5   2. Nf3    d6     3. Bc4
1. e4   c5   2. Nf3    d6     3. d4
1. e4   c5   2. Nf3    e6     . . . . . . . . . . . etc

auto replay is a must and replay speed control. High quality graphics and resizable boards, auto docking windows, ELO rating tools, backward compatibility with old and new PGN formats, chessbase compatibility, winboard and UCI support and all major chess software. Tournament manager, etc. In other words Rybka's interface should just blow Fritz, Chessbase, Arena, Chessmaster, ChessPartner out of the water. It all could be done, "one move at a time".
Parent - - By h1a8 (***) [us] Date 2007-06-19 20:19
1. Make the chess pieces and board as beautiful as possible (maybe even offer some beautiful 3d sets). I don't like the way CT-ART pieces and board look. Make them closer (or better) to Fritz's.

2. Also have features for beginner to intermediate type players (like in fritz's sparring mode, opening book trainer, and maybe some visual learning tools like in CT-
ART or better)

3. Have good options and ease of use to create opening books (something like Fritz but better). Also maybe have were we can create books for pocket pc version of rybka.
    And able to read .ctg books with own native books (at least until the gui grows more popular than Fritz's)

4. Have many good options (especially testsets or choosing an opening where both engines play from either by eco or name or both) when doing engine matches or tournaments (like in Fritz but better or equal).

5. Have a find position (in database) option, time manipulating (for handicap matches with engines) like chessmaster has, and filter games from database option.
Parent - - By Uly (Gold) [mx] Date 2007-06-19 21:31

> 1. Make the chess pieces and board as beautiful as possible (maybe even offer some beautiful 3d sets). I don't like the way CT-ART pieces and board look. Make them closer (or better) to Fritz's.


I'm reposting this just in case nobody read it:

Please, let us use Bitmaps as pieces, that way we get to use the pieces we like, and we even can create pieces and share them.

You can make them have an alpha channel, let us select the transparent color, or auto detect the most used color as transparent.
Parent - - By drowsy (*) [ca] Date 2007-06-29 23:29
no bitmap plz, make them SVG !
Parent - By Uly (Gold) [mx] Date 2007-06-30 00:24
Yes, I made this suggestion as a way of letting us customize our own pieces, but of course, the idea of SVGs is much better (Ironically, the bitmaps I was going to use are actually exported vectors!)
Parent - - By richbell (**) [in] Date 2007-11-20 17:03
+1
Parent - - By Felix Kling (Gold) [de] Date 2007-11-20 17:20
The pieces on my latest screenshot are already vektor graphics, Convekta knows what the fans want :)
Parent - By richbell (**) [in] Date 2007-11-23 09:20 Edited 2007-11-23 09:22
Thanks F.K

BTW will there be complete engine to engine tournament options, it would be great to have comprehensive options like to add/remove engines half-way through like arena.
Parent - - By StrongHold (*) [us] Date 2007-11-20 14:20
Fritz 11's 3D board is the best! I don't think they can top that, but the standard board looks better than fritz 10's standard in my opinion because it seems easier on the eyes.
Parent - - By Vempele (Silver) [fi] Date 2007-11-20 14:28

> Fritz 11's 3D board is the best! I don't think they can top that


There will be no 3D board (in the first release, at least), so that's a pretty safe bet.
Parent - By InspectorGadget (*****) [za] Date 2007-11-21 11:09
I like the Fritz GUI, nice and clean and easy to use. I guess Felix and co. are gonna leave us with with dropped jaws. Speaking of 3D boards, maybe the Chessmaster guys should concentrate on their engine than all those 3D boards. :)
Up Topic Rybka Support & Discussion / Aquarium / Rybka GUI 0.0.3a beta - general ideas

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