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Up Topic Rybka Support & Discussion / Rybka Discussion / Quick rybka 2.3.2a mp 32bit question
- - By DasRybka (*) [us] Date 2008-08-09 11:02
For a fast game, what timing is Rybka 2.3.2a strongest at? 1/0? 2/0? 4/2? 5/0? 2/12? I mean anything specific? I'm just curious =D
Parent - - By DasRybka (*) [us] Date 2008-08-09 12:19
bump for answer
Parent - - By Permanent Brain (*****) Date 2008-08-09 12:32 Edited 2008-08-09 12:36
the longer the stronger :-)

But I would hesitate to run engine matches with large bonus times (relative to the base time), like 2m+12s. I think these are for humans.
Parent - - By Svilponis (***) [ee] Date 2008-08-09 12:34
You are right, infinite timing is correct ansver.
Parent - - By DasRybka (*) [us] Date 2008-08-09 12:37
But for a fast game which would you use?
Parent - - By Permanent Brain (*****) Date 2008-08-09 12:57
It depends how fast you need it to be... anyway, I would recommend a small bonus time, like 2+1,3+1 or 4+2. But from the 3+0 Playchess online games, I do not remember that anyone reported time problems lately. It could make a difference though if you run a local match with ponder=off, that is why I think a small increment is better. It should also ensure a certain minimum of quality for long endgames.
Parent - By DasRybka (*) [us] Date 2008-08-09 13:03
thanks mate
Up Topic Rybka Support & Discussion / Rybka Discussion / Quick rybka 2.3.2a mp 32bit question

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