Ah yes, you get a taste of your own medicine

KARMA! and I don't even believe in that crap
: maybe I should reconsider
> Ah yes, you get a taste of your own medicine
I don't RE other engines, so I'm not sure what you're alluding to.
I was refering to your own qoute about <taking improvements> not engines.
I do believe this distinction is non existent by most definitions in your own case but that's a seperate discussion.
At least Richard gives you credit for having good ideas, while he's revealing them. I always get a good chuckle when I read that Komodo is trying all of these ideas, but that none of them work for them, so they aren't being used...
P.S. This is starting to look like a lot of hype. (Maybe it's not too late for Don to just start copying some code.eh!)

So to be clear, I will claim Komodo to be the strongest engine only when its average rating on those last two lists exceeds the average rating of other top engines. Fair enough?
> All, kidding aside. There seems to be just so much more controversy over rating lists and numbers lately when it comes to Komodo's performance. I've never seen so much confusion arise even in testing -as it has even here over this engines performance-nothing seems to be coming out that is straight forward. That is just my perception.
Well at least there is no controversy about the latest Junior release.

(and it pains me a bit to have fun at Junior's expense)
> I consider the CCRL 40/40 list and the CEGT 40/20 list to be the gold standard of computer chess ratings. The 40/120 list would be best, but by the time an engine gets rated with enough games there a new version will be coming out. The IPON list has the best conditions regarding uniformity of opposition, books, hardware etc. but it uses a blitz time control so I would say it deserves priority over the CCRL and CEGT blitz lists, but not over their 40/20 and 40/40 lists. So to be clear, I will claim Komodo to be the strongest engine only when its average rating on those last two lists exceeds the average rating of other top engines. Fair enough?
Larry, Do you download the CCRL 40/40 and CEGT 40/20 games to analyse, e.g. looking for weaknesses or positions where Komodo didn't play so well, so that you can improve the engine ? Or do you have enough games of your own for that ?
i am happy to do some testing for them as well as purchase it.
Stop knocking Larry,he is one of the good guys.!!!!
- Algorithmic skill to provide a detailed understanding of the intricacies of MP search,
- Software skills to write clean and efficient code,
- Reverse engineering skills to allow mining of great ideas from others, and
- Evaluation tuning skills.
Guys like Vas and Robert are really good at the first two. Vas is also very good at automated eval tuning, and of course is a very good chess player as well. Larry is the best at evaluation tuning of course, not only because of his chess skills, but also because he actually evaluates positions by the numbers himself. Richard is probably the best at reverse engineering.
I believe that all of the current top engines, including Komodo, have benefited from Ippo (and indirectly from Rybka). But future progress will likely be more difficult. I don't think you can count out people who have advanced the state of the art in the past though.
> Richard is probably the best at reverse engineering.
> Guys like Vas and Robert are really good at the first two. Vas is also very good at automated eval tuning, and of course is a very good chess player as well. Larry is the best at evaluation tuning of course, not only because of his chess skills, but also because he actually evaluates positions by the numbers himself. Richard is probably the best at reverse engineering.
One of the dangers of reverse engineering is that you lose creativity and originality.
A result of Richard's RE-ing Houdini 1.5 is that now Critter 1.4 is virtually indistinguishable from Houdini 1.5 in the similarity diagram.
Sure, Critter has become stronger, but at what cost?
This isn't a problem just for chess engine development of course. I have the same issues in my business (developing weapon systems), but with much more money at stake. As a matter of fact, I would have already tried to recruit Richard if he were a US citizen.
> Stop knocking Larry,he is one of the good guys.!!!!
Sure! When he stops playing both ends against the middle!
> There is no correlation between streight of the programmer as a chess player and the engines prospects.. chess engine programing has more to do with technicalitys and search. The fruit author who made the evaluation philosophy of which most programmers currently implement is not a good player
It's true that there is no direct correlation, but it sure helps to be a "decent" chess player (say, at least 2000 Elo) to evaluate the situations where the engine is producing undesirable evaluations, or to design new evaluation terms.
BTW, you're overestimating the importance of the "Fruit author" - Fruit is a very weak engine in nowadays context. The most important person for the development of computer chess since 2005 is, without any doubt, Vasik, and he's a lot better than just a "decent" chess player.

My best bet is that in a simul with the 16 voters for the guilty verdict he would get 16 out of 16 with his hands on his back.
The basis or call it philosophy from fruits evaluation is still in use by most but not all top engines.
Practically it's a pretty weak engine by todays standards, reaches lower depth, weaker tactically, weaker search e.t.c
"sure helps to be a "decent" chess player (say, at least 2000 Elo) to evaluate the situations where the engine is producing undesirable evaluations, or to design new evaluation terms."
Ok but that's not ugm level. I think most enugine authors are around 1800, Frans morch 1800 , Stefan meyle kahleen 1900/2000.
> The basis or call it philosophy from fruits evaluation is still in use by most but not all top engines.
Can you provide any evidence to support this claim?
What exactly is, according to you, the "philosophy from Fruit's evaluation"?
>> The basis or call it philosophy from fruits evaluation is still in use by most but not all top engines.
> Can you provide any evidence to support this claim?
> What exactly is, according to you, the "philosophy from Fruit's evaluation"?
Should we understand from your silence that you haven't got a clue?
> IMHO Houdini will not improve in strength.
LOL. You'll get the answer in September :).
> I see...several months after the probable release of Rybka 5.
You'll note that unlike Rybka 5 I announce a release date.
> Yes...after you already know that Rybka will be released in June or July.
No mention of Rybka 5 on the Houdini Facebook page: http://www.facebook.com/pages/Houdini-Chess-Engine/164560926948947
>"We've"
Hmm?....

Consider this a challenge--if you release something significantly stronger than Rybka 5 before, during, or very soon after the release of Rybka 5, doubts will fade away.
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