The FAQ is mainly based on your questions on this board, and on our answers here.
Compiled by Dadi, and nice work :)
Articles in the forum
·Tree configurations explained
·Tree bonus system (for play%) tutorial as iBook
·Tree utilities explained
·i-Books 1: First Steps
·i-Books 2: A Sample Endgame Study
·i-Books 3: Database-bound Articles
·i-Books 4: Everything Else
·Nalimov endgame tablebases
·Tutorial - Using the Chart Button
·Aquarium Script List
Aquarium under Linux
·Aquarium under Linux (FAQ)
·New IDEA - some introductory videos
sounds good :)
Is it possible to View to the contents of the P# and PrAan#.
I will try to explain the most important tree utilities.
With those you can do almost anything with trees.
Create subtrees, Delete subtrees, insert positions... etc.
First you need to run your AquariumTreeUtils.exe
Now Select the Operations Tab and now i start explaining what each function does and what each field means.
Goal: Create a tree from an .epd file OR Append to a tree the positions from an epd file
Usage: There are 3 field to fill Input, Ouput and operation.EpdSource
Depending on goal we have
a) If you want to create a NEW tree: Input: blank
Ouput: the name of the new tree
OperationEpdSource: The .epd file with the positions
b) If you want to Append to an existing tree Input: name of the tree to be appended
Ouput: name of the tree to be appended
OperationEpdSource: The .epd file with the positions
Goal: To transform a tree to an .epd file
Usage: Just set Input: the tree to be converted to epd and operation.Destination : the name of the epd file . Leave Output :Blank
Goal: to remove from an epd file all the positions that are present in an tree
Usage: Input: The tree to be used as a filter Output: Not Used Operation.SourceEPD: The epd file will be filtered
OperationDestinationEPD: The resulting filtered EPD file Operations.PositionControl: Select if you want to remove the positions that are present in the epd file from the tree (default) or leave only those.
Goal: To remove double positions in an epd file
Usage: Operation.SourceEpd : The Input Epd to be deduped Operation.DestinationEpd: the resulting epd file , cleared of doubles. Everything else is left blank
Goal: this is used always after creating a tree from an epd file (using importepd) to generate moves from position to position.
Usage: Input: The tree you want moves to be generated. Output : the output tree
Goal: To join trees. A + B . You can also intersect trees A and B (that is produce a tree with only common positions)
Input: The First tree to be joined (Tree A)
Output: The result of the operation (Tree A+B)
Operation.Attaching: You put here the second tree. The tree to be attached (Tree B)
Operation.Positions: What to do with positions. Join will create a tree with all positions present in A and all positions in B (A+B). Intersect will output positions that are only present in both trees
The rest of the field are instructions on what to do with statistics, evaluations etc when joining (which to prefer... and so on)
Goal: Remove from tree A the positions that are present in tree B. After the operation Trees A and B will not have common positions. So we do the A-B operation
Usage: Input : Tree A Output: Tree A-B (the result) Operation.Subtracted: Tree B
**Save from position
Goal: To create a subtree, starting from a given position
Usage:Input: the Main tree Output: the subtree to be created Operation.Position: The Fen of the position from which you want the subtree to start
Goal: When you append a list of epd positions to a tree, and those epd positions contain evaluations, you want the evaluations of those positions to be minimaxed (the score of the position to propagate to the root). So EVERY TIME you import an epd with analysis in a tree you MUST perform that operation so that scores are shown correctly on all leaves.
Usage: Input: The tree that we have appended the epd Output: The new tree to be created (or the same value as Input) operation.Positions: The epd file we have used to import to the tree which has all the new positions we added to the tree.
I am not known to be careful :)
I looked at it before, didn't find any mistakes.
The external programs offer incredible capabilities for analysis, but its generally not obvious what goes into the different fields.
the first thing i did was convert "huge" DB--
yes a 5 hr duh! this is a learning experience,
a lot of us computer challanged types have
a longer way to go then others, at least
i don't have to convert it back!!
I presume I must be doing something really stupid with Aquarium but I cannot seem to enter game details (white black score event) in the game list of a new database.
Can anyone let me know what I am doing wrong.
The only way I see of changing game information when one opens a game from the database is in the "Header" Pane. Although one can change information in the Header Pane, when the game is saved, the changes are not saved.
>Although one can change information in the Header Pane, when the game is saved, the changes are not saved.
They are. But you need to confirm your changes by pressing Enter after editing them (so that the edit cursor disappears).
Also note that you can't edit CBH databases.
Your parenthetical remarks, accomplished by clicking outside of the header pane, was what I had to do to get the changes saved.
edit-- seems setting the priority back to low does the trick for now, probably better than using less cores actually. still, if it's possible, could someone explain?
> how do i set the # of cores used to analyze with in IDeA?
Go to Engines mode and find your IDeA engine in the engine list. Set the appropriate option in the Engine personality window.
> If I buy Aquarium 2010 now, will I have to buy a new copy after I change my computer?
I'm just getting (re-)started with Aquarium. I thought I would import some of my game databases from CB2009 into Aquarium. When I click "Open database" in Aquarium and then select my databases, some of them list in Aquarium with the expected number of included games (provided I've remembered to stop using the database into CB2009 and close it down), but the database I want to import most (the one with my own annotated games) lists in Aquarium as having no included games. Both the databases that import and the one that doesn't are .cbh format and I can't see what accounts for the different result. Does anyone have any ideas?
PS Once I've imported the database the intention would be to save it as effectively a new copy, to use in Aquarium only.
Save to pgn and import pgn.
How i can setup a rybka vs rybka game. But from specific position , and i need to watch black and white thinking ?
there should be a cadiag.ttf. You should install this font in windows (when aquarium is closed) and then everything will be fine
<AquariumData>\ATrees\cap.hsh and cap.elm?
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