> I don't have any workarounds for SF1.9 going brain-dead when I move forward or backward.
My workarounds for such engines (Stockfish is highly critiqued for this just for being a top engine, in reality most engines are mediocre for score propagation) is to "emulate" persistent hash on, say, a text file, all persistent hash does is telling the engine what is a given move at a given depth, so one can emulate that by excluding the move (so that it's as if the engine knew the score of that move and was trying to find something better) to the given depth, and emulate higher depth by forcing the move. As long as one stores everything necessary, the time lost will mostly be about having to do it manually.
With Stockfish that was clunky since it basically starts from scratch at every action, so I'm very grateful that you recommended me to use it with MultiPV, I've been using MPV=4 and analyzing just as if I used exclude moves three times, but of course it is much faster, I think I lose 1.5-2 ply per move, but get x4 the information. It's the cases where I wouldn't have asked Stockfish for alternatives that are slower, but I just need to analyze with care. I also think that if the best move is the 5th one and Stockfish misses it, I shouldn't be analyzing those positions with Stockfish anyway.
It's knowing things like that that relieve me that Stockfish has such quirks, at least they're not as bad as Thinker's, whose workarounds were so time consuming that knowing them doesn't give any edge.
Vas probably went with that hash concept because it maximizes elo for games, that's why Naum has a separate parameter "PreserveHash" that works and makes it as good as Zappa for score propagation.
Say, Rybka says move A, B, and C are 0.00, a player that only uses Rybka would be tempted to explore the variations and give them equal attention as they seem equally interesting. Now, in the same position Stockfish says move A is 0.00, move B is 0.16 and move C is 0.36, so an user using Stockfish can focus the resources on the third move, and Rybka will soon probably agree that C is not 0.00 but gives a slight edge to white, you've found the best move faster, and though you should also take a look at A and B, C should be analyzed deeper, Stockfish helps with finding candidate moves faster.
Someone could argue that with perfect play all these moves are actually drawn, so Rybka's score is more accurate, but that's not the point, if you want to win you've got to assume the opponent is going to blunder, and you have to "help" him by going to positions where it's easier to blunder, such as C.
I've been able to squeeze victories like that, eventually Stockfish would go bonkers and say the position is +1.00, while Rybka would stay calm with some 0.20, it turns out the position is very hard for black and Stockfish is right that is a desirable position to have as white (even if the 1.00 is very exaggerated.)
I've never taken a look at Stockfish's book.
I am going to start giving Stockfish a little more attention. I have always had trouble with it's up and down thing but your explanation helps me to figure it out a bit!
> ...that's why Naum has a separate parameter "PreserveHash" that works and makes it as good as Zappa for score propagation.
Very true. Naum is a totally different beast with drastically reduced pruning and hash propagation (not to mention that it still handles the bishop duo better than the competition)
[Site "NY"]
[Date "2010.10.11"]
[Round "26"]
[White "Stockfish 1.9 JA 64bit"]
[Black "Deep Rybka 4 SSE42 x64"]
[Result "0-1"]
[ECO "E19"]
[TimeControl "40/7200:40/7200:40/7200"]
{[%t Long] Black checkmates.}{[%t bLon] Processor: Intel(R) Core(TM) i7 CPU
930 @ 2.80GHz (@4.01GHz)^13 ^10 White: Stockfish 1.9 JA 64bit, hash size:
1024M, opening book: Masterbook 3.0^13 ^10 Black: Deep Rybka 4 SSE42 x64, hash
size: 1024M, opening book: Masterbook 3.0^13 ^10 } 1. d4 Nf6 2. c4 e6 3. Nf3 b6
4. g3 Bb7 5. Bg2 Be7 6. Nc3 O-O 7. O-O Ne4 8. Qc2 Nxc3 9. Qxc3 c5 10. Rd1 d6
{White out of book} 11. Bf4 {Black out of book} 11... Nc6 {(Qd3)} 12. d5 Nd4
13. Nxd4 cxd4 14. Qd3 e5 15. Bd2 {(Bc8)} 15... f5 {(e4)} 16. a4 a5 {(Rb1)} 17.
Rf1 {(Qc7)} 17... Bg5 18. Bxg5 Qxg5 19. f4 Qf6 {(Rb1)} 20. fxe5 dxe5 {(Re1)}
21. b3 Rae8 22. e3 dxe3 23. Qxe3 Qd6 24. Rae1 {(g6)} 24... Bc8 {(Rf2)} 25. Bf3
{(Qc5)} 25... e4 26. Bd1 {(Qc5)} 26... Bd7 27. Kg2 {(Rc8)} 27... Rf6 {(Re2)}
28. Bc2 {(Rf8)} 28... Qe7 {(Re2)} 29. Rf4 {(Rg6)} 29... Rh6 30. Ref1 {(Qd6)}
30... Rg6 {(Bd1)} 31. h3 Qe5 {(h4)} 32. Re1 {(Qe7)} 32... Qb2 33. Rf2 {(Qe5)}
33... Qf6 {(Rf4)} 34. Rff1 {(Qe7)} 34... Rf8 35. Rf4 {(Qb2)} 35... Qe5 36. Bd1
Rff6 {(h4)} 37. Rh1 {(Rf8)} 37... Qd6 38. Rhf1 {(Rf8)} 38... Qe7 {(h4)} 39.
R4f2 {(Rf8)} 39... Qc5 40. Qf4 Rf8 {(h4)} 41. Re1 {(Rh6)} 41... Bc8 {(h4)} 42.
Bc2 {(Bd7)} 42... h6 43. Qe3 {(Bd7)} 43... Qc7 44. Ref1 {(Re8)} 44... Qe7
{(Bd1)} 45. Qf4 {(Rf6)} 45... Re8 {(Bd1)} 46. Re2 {(Bd7)} 46... Qf6 {(Bd1)} 47.
Qe3 {(Qd6)} 47... Bd7 {(Rf2)} 48. Rf4 {(Qd6)} 48... Qb2 {(Bd1)} 49. h4 Qe5
{(Rf2)} 50. Bd1 Rf8 {(Rf2)} 51. Re1 {(Kh7)} 51... Qb8 {(Bh5)} 52. Be2 {(Qd6)}
52... Rgf6 {(Bd1)} 53. Rf2 Qd6 {(h5)} 54. Bh5 {(g6)} 54... Qc5 55. Qf4 {(Qb4)}
55... Qa3 56. Bd1 {(Qb4)} 56... Rd8 {(Qe3)} 57. h5 Rdf8 {(Rd2)} 58. Rfe2
{(Rd6)} 58... Qe7 {(Rf2)} 59. Bc2 {(Qb4)} 59... Be8 60. Rh1 {(Qa3)} 60... Bf7
{(Bd1)} 61. Rf2 {(Be8)} 61... Qc5 {(Re2)} 62. Bd1 {(Be8)} 62... Qd4 63. Qd2
{(Qc5)} 63... Qe5 {(Qf4)} 64. Qe3 Be8 65. Bc2 {(Qe7)} 65... Bd7 {(Rf1)} 66. Qf4
Qe7 67. Rff1 {(Be8)} 67... Qc5 68. Re1 {(Kf7)} 68... Qb4 69. Rhf1 {(Qc3)} 69...
Qc5 {(Qe3)} 70. Qe5 {(Re8)} 70... Qb4 {(Qf4)} 71. Qd4 {(Qd6)} 71... Qe7 {(Qe3)}
72. Rf2 {(Qe8)} 72... Qb4 {(Qe3)} 73. Ref1 {(Qe7)} 73... Be8 74. Rh1 {(Bd7)}
74... Qd6 75. Qe3 {(Qc7)} 75... Bd7 {(Re1)} 76. Rhf1 {(Qe5)} 76... Qe7 {(Rh1)}
77. Qd4 {(Qe8)} 77... Be8 78. Bd1 Bd7 {(Bc2)} 79. Qe3 {(Qc5)} 79... Re8 {(Bc2)}
80. g4 Ref8 {(Bc2)} 81. gxf5 Bxf5 {(Kg1)} 82. Kh2 {(Rf7)} 82... Qe5+ {(Kg1)}
83. Qg3 {(Qe8)} 83... Qe7 {(Qe3)} 84. Be2 Kh8 {(Kg1)} 85. Rg2 {(Rf7)} 85... Bd7
{(Rxf6)} 86. Rgg1 {(Bf5)} 86... e3 87. Rxf6 Rxf6 88. Qb8+ Rf8 89. Qg3 {(Rf6)}
89... Rf7 {(Qb8)} 90. Rg2 {(Rf6)} 90... Qe4 {(Rg1)} 91. Qb8+ Kh7 92. Qg3 Qd4
{(Bf3)} 93. Qc7 Qh4+ 94. Kg1 {(Qe1)} 94... Qf6 {(Qg3)} 95. Kh2 {(Kg8)} 95...
Bh3 {(Qxf7)} 96. Qb8 Rf8 97. Qxf8 Qxf8 98. Kxh3 Qf5+ 99. Bg4 Qd3 {(Kg3)} 100.
Rg3 g6 {(Kh2)} 101. hxg6+ Kg7 {(d6)} 102. Bh5 {(Qf1)} 102... Qxb3 103. Be2 Qxa4
104. Rxe3 {(Qb4)} 104... Qd7+ 105. Bg4 {(Qc7)} 105... Qd6 {(Re6)} 106. Rf3
{(Qc5)} 106... Qb4 107. Rd3 Qxc4 108. Rd1 Kxg6 109. Kg3 {(h5)} 109... Kg5 110.
Bf3 Qf4+ {(Kg2)} 111. Kf2 Qd6 112. Rg1+ Kf5 {(Bg4)} 113. Ra1 b5 {(Rb1)} 114.
Kg2 a4 {(Ra2)} 115. Rf1 {(a3)} 115... Kg5 {(Rh1)} 116. Kh3 a3 {(Rg1)} 117. Ra1
b4 {(Rd1)} 118. Rg1+ Kf4 {(Bg4)} 119. Rf1 Ke3 {(Bg2)} 120. Kg2 a2 121. Re1+ Kf4
{(Re4)} 122. Re6 Qxe6 123. dxe6 a1=Q {(Kf2)} 124. Be2 Qe1 {(Ba6)} 125. Bg4
{(Kxg4)} 125... Qg3+ 126. Kh1 Qxg4 127. e7 Kf3 128. e8=Q Qg2# 0-1
Using 1 second for move 90 when it is not a forced move does not make sense.
Both engines seem to use very little time in moves 41-50 81-90 and not only in this game but also in other games that are even(game 24 or game 22 or game 12)
The problem does not happen in games that their number is odd.
Uri
>looking at the pgn something is clearly wrong with this match.
>Both engines seem to use very little time in moves 41-50 81-90 and not only in this game but also in other games that are even(game 24 or game 22 or game 12)
> The problem does not happen in games that their number is odd.
I am not sure how to respond to your statements. Are you putting a blanket kibosh on all the games (1-26) claiming the the entire match is out to lunch.
As far as the second statement- is this an indictment on the engines performing/ on the possibility that the GUI is buggy...? I have no idea?
My guess:
The engines believe that they have 2 hours for moves 1-40 and 2 hours for move 41-80 but practically get 2 hours for moves 11-50 and 2 hours for moves 51-90
The engines expect to get additional time at move 41 and do not get it so they believe that they do not have much time and start to play fast because they do not expect to get additional time before move 80 and when they get additional time at move 51 they are surprised and it leads to bad time management.
This happens only in the second game in the same opening(when I see no depth in the first moves of the pgn) and not in the first game when I can see depth 1 for both engines in the first moves.
Uri
I might have been too confident in thinking that it was running flawlessly. Hopefully, it won't come to throwing out the baby with the bath water.
> The engines believe that they have 2 hours for moves 1-40 and 2 hours for move 41-80 but practically get 2 hours for moves 11-50 and 2 hours for moves 51-90
> The engines expect to get additional time at move 41 and do not get it so they believe that they do not have much time and start to play fast because they do not expect to get additional time before move 80 and when they get additional time at move 51 they are surprised and it leads to bad time management
What gets me is that I chose the 2hr/40 to avoid just this issue. If you are right- it kills me that this would be a factor in creating the same problem experienced in a less time controlled game.
I'm reluctantly working with Fritz 12 now- for some reason my version of Shredder isn't working very well in Window's 7 x 64 Pro. The only thing I don't like about Fritz is that it eats ram over time-uses too much resources. Aquarium doesn't squander resources. For example, I've been running a game since early this morning which is just about concluding and Fritz is using [edit] a gig of the 7426 MB accessed -out of 12 gigs.
There will be no reason to post it on the Edge since I won't be testing anything other than the two chess engines.
When these issues are resolved I don't mind repeating the match at a later date.
I haven't made a decision as to when I will start a new thread and present these games. I've aquired a twitch from the last fiosco, but in truth my curiosity in seeing what kind of competition Stockfish can give R4 is stronger than any fears I might have of something else going wrong. (
)
Overclock?
Overvoltage?
Memory timings?
Memory voltage?
CPU?
Memory?
I think R4 pushes the hardware a little harder. Zappa Mexico II, I think, is the toughest on the hardware but R4 is not far behind.
> I am using the Fritz 11 with the only problem being that DF 12 will not run right
Not good to hear-
I'll see what happens with Deep Rybka 4- I'll post as many games until it crashes. It might be a week before the Aquarium Development Team returns with a clean build. They are very serious about making this work. I wouldn't mind in the slightest taking her for another test spin when they are ready.
[Event "R4 vs Stockfish, 120m/40+120m/40+120m"]
[Site "NY"]
[Date "2010.10.14"]
[Round "1"]
[White "Deep Rybka 4 SSE42 x64"]
[Black "Stockfish 1.9.1 JA 64bit"]
[Result "*"]
[ECO "D37"]
[PlyCount "276"]
[TimeControl "40/7200:40/7200:7200"]
1. c4 {B/0 0} e6 {B/0 0} 2. d4 {B/0 0} d5 {B/0 0} 3. Nc3 {B/0 0} Nf6 {B/0 0} 4.
Nf3 {B/0 0} Be7 {B/0 0} 5. Bf4 {B/0 0} O-O {B/0 0} 6. e3 {B/0 0} c5 {B/0 0} 7.
dxc5 {B/0 0} Bxc5 {B/0 0} 8. cxd5 {B/0 0} Nxd5 {B/0 0} 9. Nxd5 {B/0 0} exd5 {
B/0 0} 10. a3 {B/0 0} Nc6 {B/0 0} 11. Bd3 {0.30/21 370} Be7 {(Bd6) 0.40/26 167}
12. O-O {0.32/20 207} Be6 {0.48/28 375} 13. Rc1 {(b4) 0.33/19 107} Bf6 {0.48/
29 645} 14. b4 {(h3) 0.33/20 166} a6 {0.40/28 218} 15. h3 {(Rc5) 0.36/19 96}
Qe7 {0.40/27 336} 16. Nd4 {(Rc2) 0.34/19 159} Bxd4 {0.44/28 261} 17. exd4 {0.
30/21 81} Qf6 {0.32/29 156} 18. Be3 {0.30/21 120} Bf5 {0.40/31 675} 19. Be2 {
(Rc5) 0.30/21 151} Be4 {(Rfe8) 0.44/27 264} 20. Re1 {(Qd2) 0.38/21 314} Qg6 {
(h6) 0.44/26 192} 21. Bf1 {0.46/20 176} Qd6 {(Bf5) 0.64/28 214} 22. Qd2 {(Rc5)
0.54/23 408} Qg6 {(h6) 0.68/27 176} 23. Kh1 {0.54/22 187} Qe6 {(Rfe8) 0.68/28
208} 24. f3 {0.64/22 352} Bf5 {0.76/29 138} 25. Rc5 {(g4) 0.63/21 314} Qd7 {0.
72/28 299} 26. Bf4 {0.61/21 166} Be6 {(Rfc8) 0.76/29 140} 27. Rec1 {(g4) 0.61/
19 172} Qe7 {(Rfc8) 0.72/26 211} 28. Bd3 {(Bg5) 0.68/21 465} Nxd4 {(h6) 0.64/
30 229} 29. Bxh7+ {0.66/20 175} Kxh7 {0.56/30 152} 30. Qxd4 {0.66/21 47} Qh4 {
0.56/29 173} 31. Qd2 {(Rc7) 0.61/21 364} Rfe8 {0.68/28 215} 32. Rc7 {0.64/20
189} b5 {0.64/29 190} 33. Kh2 {0.64/21 178} Qf6 {0.60/29 154} 34. Bg3 {(Be3) 0.
64/20 124} Kg8 {0.60/28 220} 35. Bf2 {0.65/21 191} Qe5+ {(Rac8) 0.64/27 212}
36. f4 {(Kg1) 0.71/22 221} Qh5 {0.80/28 381} 37. Re1 {0.75/22 215} Qh6 {0.96/
28 99} 38. Re5 {0.82/22 169} f6 {1.05/29 188} 39. Re1 {0.83/23 228} Bf7 {0.88/
29 140} 40. Rxe8+ {(Ree7) 0.86/22 473} Rxe8 {0.88/26 7} 41. Ra7 {0.86/22 119}
Qg6 {(f5) 1.05/33 272} 42. Rxa6 {0.88/23 339} Qe4 {(Qf5) 0.88/32 298} 43. Rc6 {
(Bc5) 0.86/24 482} Qe2 {(Qf5) 1.01/32 207} 44. Rc2 {0.79/25 235} Qxd2 {0.92/36
248} 45. Rxd2 {0.79/27 21} Re4 {0.88/37 272} 46. f5 {0.91/26 162} Kh7 {(Rf4) 0.
88/37 264} 47. Kg3 {(Rc2) 0.85/26 344} g6 {0.68/38 241} 48. fxg6+ {0.85/26 84}
Kxg6 {0.72/37 673} 49. Kf3 {0.85/27 172} f5 {(Kf5) 0.68/37 210} 50. g3 {(Rd4)
0.85/28 254} Kf6 {0.64/37 199} 51. Bd4+ {0.76/27 212} Ke7 {(Ke6) 0.60/35 289}
52. Kg2 {(Ba1) 0.76/28 236} Kd6 {(Bh5) 0.56/34 156} 53. Kf1 {(Kf2) 0.76/28 212}
Bh5 {0.68/35 155} 54. Kf2 {0.76/27 85} Ke6 {(Bf7) 0.52/34 229} 55. Bg7 {(Bc3)
0.76/28 193} Kf7 {(Kd6) 0.76/33 179} 56. Bc3 {0.76/28 158} Ke6 {0.72/35 149}
57. Bd4 {(Bh8) 0.76/29 158} Kd6 {0.52/33 210} 58. Bb2 {(Bg7) 0.76/28 72} Ke7 {
(Re6) 0.44/35 134} 59. Bh8 {0.76/28 161} Ke6 {(Kd6) 0.36/36 154} 60. Bc3 {0.76/
29 124} Kd6 {0.48/36 365} 61. Ba1 {(Bg7) 0.76/30 168} Ke6 {0.36/37 175} 62. Bh8
{0.76/29 42} Kd6 {0.44/34 120} 63. Bg7 {0.76/30 157} Ke6 {0.32/35 217} 64. Ba1
{0.76/30 218} Kd6 {0.20/34 96} 65. Bf6 {0.76/29 52} Ke6 {(Re6) 0.12/35 103} 66.
Bg5 {0.19/25 201} d4 {0.12/37 140} 67. Bh6 {(Kf1) 0.19/25 89} Kf7 {0.16/34 108}
68. Kf1 {(Rb2) 0.19/26 123} Kg6 {0.12/37 130} 69. Bf4 {0.19/28 105} d3 {0.12/
36 227} 70. Kf2 {(Kg2) 0.16/28 163} Be2 {0.12/34 224} 71. Ra2 {(Be3) 0.16/29
119} Bh5 {0.12/36 111} 72. Rb2 {(Be3) 0.13/28 120} Kf6 {0.00/36 81} 73. Rd2 {
0.12/28 157} Be2 {0.00/38 100} 74. Ra2 {0.12/29 185} Bh5 {0.00/37 71} 75. h4 {
(Rb2) 0.12/30 288} Kg6 {0.00/38 100} 76. Bg5 {(Rd2) 0.12/29 148} Bg4 {(Re6) 0.
00/37 99} 77. Rd2 {0.12/31 439} Be2 {0.00/40 67} 78. Ke1 {(Bf4) 0.12/30 144}
Bf3+ {0.00/39 121} 79. Kf1 {(Kf2) 0.12/32 201} Be2+ {0.00/39 57} 80. Kg2 {(Kf2)
0.12/32 287} Kh5 {0.00/42 115} 81. Ra2 {(Kg1) 0.12/31 218} Bd1 {(Re8) 0.00/41
294} 82. Kf2 {(Rd2) 0.12/31 400} Bg4 {(Kg4) 0.00/43 283} 83. Rb2 {(Rd2) 0.12/
31 313} Bd1 {(Kg6) 0.00/43 194} 84. Be3 {(Rd2) 0.12/31 218} Bg4 {0.00/41 209}
85. Rd2 {0.12/31 234} Be2 {0.00/39 258} 86. Bf4 {(Bc5) 0.12/31 178} Kg6 {(Re6)
0.00/47 174} 87. Ke1 {(Rb2) 0.12/31 270} Bg4+ {0.00/43 167} 88. Kf1 {0.12/33
177} Be2+ {0.00/43 146} 89. Kg2 {(Kf2) 0.12/31 218} Re7 {(Re8) 0.00/42 206} 90.
Bg5 {(Kf2) 0.12/29 179} Re8 {0.00/43 146} 91. Ra2 {(Kf2) 0.12/29 82} Bg4 {(Bh5)
0.00/44 196} 92. Kf1 {(Rd2) 0.12/31 314} Re4 {(Be2+) 0.00/43 175} 93. Rb2 {
(Rd2) 0.12/30 306} Kh5 {0.00/44 193} 94. Rd2 {0.12/31 110} Kg6 {(Be2+) 0.00/48
154} 95. Kg2 {(Kf2) 0.12/31 129} Be2 {0.00/44 145} 96. Ra2 {(Bf4) 0.12/30 104}
Bg4 {(Kh5) 0.00/45 139} 97. Bf4 {(Rd2) 0.12/31 160} Be2 {0.00/42 171} 98. Kg1 {
(Rd2) 0.12/30 156} Bh5 {(Kh5) 0.00/41 143} 99. Rd2 {(Kf2) 0.12/32 224} Be2 {0.
00/42 160} 100. Kf2 {0.12/31 203} Kh5 {(Re6) 0.00/44 153} 101. Ra2 {(Kg1) 0.12/
31 181} Bd1 {(Kg4) 0.00/42 147} 102. Be3 {(Rd2) 0.12/31 113} Bg4 {0.00/39 140}
103. Rb2 {(Bf4) 0.12/30 54} Re5 {(Kg6) 0.00/40 113} 104. Bg5 {(Rd2) 0.12/30 187
} Re6 {(Re4) 0.00/42 82} 105. Rd2 {(Bf4) 0.12/31 196} Be2 {0.00/41 127} 106.
Kg1 {(Ke1) 0.12/30 151} Ra6 {(Rb6) 0.00/40 80} 107. Ra2 {0.12/30 95} Re6 {0.00/
40 106} 108. Kf2 {0.12/30 52} Bg4 {0.00/42 112} 109. Bf4 {(Rd2) 0.12/30 39} Re4
{(Bd1) 0.00/41 85} 110. Be3 {(Rd2) 0.12/30 92} Re5 {0.00/40 81} 111. Rd2 {(Bg5)
0.12/29 105} Be2 {0.00/38 78} 112. Bg5 {(Bb6) 0.00/30 668} Re6 {0.00/54 65}
113. Ke1 {0.12/28 86} Bf3+ {(Kg4) 0.00/42 59} 114. Kf1 {0.12/28 37} Kg4 {0.00/
43 89} 115. Kf2 {0.12/29 43} Be4 {(Re8) 0.00/44 67} 116. Bf4 {0.16/27 58} Ra6 {
0.00/44 70} 117. Ke3 {(Ra2) 0.16/27 50} Rxa3 {0.00/44 55} 118. Kd4 {0.15/28 41}
Ra7 {0.00/43 81} 119. Kc5 {0.12/27 34} Rb7 {0.00/40 78} 120. Rh2 {(Rd1) 0.12/
27 38} Kh5 {0.00/40 59} 121. Ra2 {(Rd2) 0.12/27 44} Kg4 {0.00/41 49} 122. Ra6 {
(Rh2) 0.12/25 43} Rd7 {0.00/36 60} 123. Rd6 {(Rg6+) 0.00/25 42} Rh7 {0.00/32 69
} 124. Rd8 {(Kxb5) 0.00/20 24} Kf3 {0.00/38 48} 125. Kxb5 {0.00/22 24} Rxh4 {
0.00/39 63} 126. gxh4 {0.00/23 7} Kxf4 {0.00/33 3} 127. Kc4 {0.00/23 47} Ke3 {
0.00/38 61} 128. Kc3 {(b5) 0.00/23 58} f4 {0.00/31 41} 129. b5 {0.00/24 3} f3 {
0.00/31 39} 130. b6 {0.00/24 3} f2 {0.00/32 44} 131. b7 {0.00/24 3} Bxb7 {(f1Q)
0.00/32 109} 132. Rxd3+ {0.00/24 3} Ke2 {(Kf4) 0.00/60 30} 133. Rd2+ {0.00/27 4
} Ke1 {(Ke3) 0.00/67 37} 134. Rxf2 {0.00/33 26} Kxf2 {0.00/67 3} 135. Kd4 {(h5)
0.00/0 0} Ke2 {0.00/85 28} 136. h5 {(Kc5) 0.00/0 0} Ba6 {0.00/97 29} 137. h6 {
0.00/0 0} Bd3 {0.00/100 13} 138. h7 {(Kc5) 0.00/0 0} Bxh7 {0.00/100 0} *
>>We'll see what happens-I'm committed to getting this to work or end up committed.
>
Hmmmml, have fun in the stait jacket...




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